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So, we are building a generic JSON parser in Unity without relying on external libraries like Newtonsoft.Json. Why? Well, this approach gives us complete control and avoids external dependencies, but it requires a bit more elbow grease. Fear not, we’ll craft a robust solution that handles any JSON response (well it tries) and stores the results for further use.


Why Go Library-Free?

  1. No External Dependencies: No need to import or maintain third-party libraries.
  2. Performance: Tailored to your project’s specific needs.
  3. Learning Experience: Dive deeper into the inner workings of JSON parsing.

What Are We Building?

Our goal is to:

  1. Parse JSON responses (single objects and arrays).
  2. Support Unity-friendly structures like List<T>.
  3. Handle nested JSON manually.

Step 1: Setting the Scene

  1. Open Unity and create a new script called GenericJSONParser.cs.
  2. No external libraries are allowed just native Unity C#.

Step 2: JSON Basics in C#

JSON is essentially a combination of:

  • Objects: Key-value pairs, e.g., { "key": "value" }.
  • Arrays: Lists of objects or values, e.g., [ { "key": "value" }, { "key2": "value2" } ].

The core tools we’ll use to parse JSON in Unity:

  1. Dictionary<string, object>: Represents JSON objects.
  2. List<object>: Represents JSON arrays.
  3. Unity’s JsonUtility: For serializing and deserializing simple objects.

Step 3: Writing the Core Parser

Here’s our JSON parser that can process generic data and handle arrays or single objects.

GenericJSONParser.cs


Step 4: Testing the Parser

Here’s how we’ll test it with simple and nested JSON examples.

1: Parsing Simple JSON


2: Parsing JSON Arrays


3: Nested JSON


Key Features of This Parser

  1. Handles Both Objects and Arrays: Automatically detects JSON format and processes accordingly.
  2. Supports Nested JSON: Works recursively to handle complex structures.
  3. Unity-Compatible: Outputs data as Dictionary<string, object> or List<object> for flexibility.

Conclusion

Building a generic JSON parser in unity from scratch is a rewarding challenge that sharpens your understanding of JSON structures and C#. While it takes a bit more effort than using libraries, this approach is highly customizable and avoids external dependencies.

Now you’ve got a lightweight, reusable parser that works for any JSON format no libraries required. Happy coding! 🚀

If you have any issues or suggestions, please do comment down below!!! and thanks for reading 😊👍

If you want to learn how to create a Generic CRUD API in PHP, then you can find the source code here
or if you want to develop a routing system you can check that out Create a Dynamic PHP Routing System from Scratch

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